
Özet
Can games change the world? With cities everywhere struggling to cope with the population growth that increased urbanisation brings, can video games be harnessed to help the residents, especially young people, take part in planning, and fixing their own cities? Today public spaces and entire cities are being designed, planned and played through the medium of games. The result of this ‘civic gamification’ is that city architecture and urban planning is being democratized. Cities have become the ground zero for digital innovation and the debate about how our cities evolve has suddenly gone viral. We follow three game companies navigating the space where urban planning and gaming meet. Lydia Winters at the game developer Mojang, the creators of Minecraft, Paradox Interactive and the game Cities: Skylines and José Sanches and his indie game Block’hood. How will our cities look in 20 - 100 years time?
Ekip
- Yönetmen
- Anders Eklund
Sineposito yorumları
Henüz yorum yok. İlk yorumu sen yaz, profilinde ve arkadaşlarının akışında görünsün.
İlk yorumu yazBunu sevenler bunları da izledi

Avatar: The Deep Dive - A Special Edition of 20/20

Ex Libris: The New York Public Library

Toksik Bir Aşk Hikâyesi

Kaplanı Öldürmek

Felaketler Dizisi: 17.000 Davetsiz Misafir

The Curious Birth of Benjamin Button

Come See Me in the Good Light

Capital in the Twenty-First Century

Sonsuzluğun Ötesinde: Buzz ve Işık Yılına Yolculuk

Marvel Studios Assembled: The Making of Hawkeye

Evrenin Ucuna Yolculuk

Anna Nicole Smith: Beni Tanımıyorsunuz